| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Charax Bouclier
Silvershield Universal
120
|
Posted - 2014.09.30 20:40:00 -
[1] - Quote
Income - Cost = Profitability
I think the "cost" and "income" is open to interpretation. I'll offer up a few concepts and you're free to agree or disagree with them, and replace them with your own.
Cost
1. The value of your ship that gets CONCORDed 2. Opportunity Cost of doing alternate ISK-making activities
Income
1. What you can salvage from the wreck 2. Intrinsic pleasure of augmenting your kill statistics 3. Hearty chuckles from rage mails/whispers/local 4. EVE-O forum threads/posts about you and your corp's disreputable behavior
Certainly, some variables will be valued differently by each person. How would you algebraically weight the above variables (including variables that you come up with, if applicable) to compute whether a highsec gank was truly profitable? |

Charax Bouclier
Silvershield Universal
120
|
Posted - 2014.09.30 20:46:00 -
[2] - Quote
Mr Epeen wrote:Charax Bouclier wrote:Income - Cost = Profitability
Wrong equation. That's the industry one. The ganking one is destruction + tears = joy Mr Epeen 
Sir, I believe I proposed some income variables to capture one's pleasure from creating tears. :) |

Charax Bouclier
Silvershield Universal
120
|
Posted - 2014.09.30 21:28:00 -
[3] - Quote
Veers Belvar wrote:Or you could actually try to help other people enjoy the game instead of looking for tears...imagine that.
You are free to add the community suffering as a "cost", Pilot Belvar.
|

Charax Bouclier
Silvershield Universal
125
|
Posted - 2014.10.01 00:06:00 -
[4] - Quote
I am actually disappointed with the answers so far. I was hoping someone would make an attempt at an algebraic forumula that would include such variables as tears, quantity and quality of the victim rage mixed in with some irrelevant ISK considerations.
But I am glad that Veers posted an unpopular opinion to spark animosity.  |

Charax Bouclier
Silvershield Universal
125
|
Posted - 2014.10.01 00:11:00 -
[5] - Quote
WASPY69 wrote:"whispers"?!?
What the **** is this? WoW? Get out...
Oh, and sorry about that. Still trying to purge my WoW vernacular after being subjected to it for nine years. Haters, back off! |

Charax Bouclier
Silvershield Universal
126
|
Posted - 2014.10.01 11:28:00 -
[6] - Quote
Glathull wrote:Abrazzar wrote:As an industrialist the equation is easy:
[Profitability of ganking me] << [Profitability of ganking someone else] Reminds me of a joke I can never quite get right when I'm telling it to someone without the internet in front of me. two guys are hiking thru the woods when they come across a blood thirsty bear. The first guy starts taking off his boots and putting on running shoes. The second guy says " hey, what are you doing, you can't outrun that bear!" and the first guy replies " I don't have to outrun the bear, I only have to outrun you"
Now that reminds me of a scene from the Walking Dead.
|

Charax Bouclier
Silvershield Universal
126
|
Posted - 2014.10.01 11:37:00 -
[7] - Quote
Remiel Pollard wrote:Never been a fan of the Walking Dead. I do enjoy Breaking Bad though, that's a Barium, Neodymium, Tungsten, Silver, Oxygen, Nitrogen and Sulfur that I can jump on.
I have yet to watch Breaking Bad, but it is on my Netflix hitlist. |

Charax Bouclier
Silvershield Universal
128
|
Posted - 2014.10.01 15:10:00 -
[8] - Quote
Veers Belvar wrote:RubyPorto wrote:Veers Belvar wrote:Or you could actually try to help other people enjoy the game instead of looking for tears...imagine that. And nobody's judging* you if you'd like to do that. We don't say you're a bad person for enjoying your legitimate in-game activities, why are you so keen to say others are bad people for enjoying their legitimate in-game activities? Aren't you the one always calling for civility? *At least not on moral grounds. Except that for many gankers the sole reason they gank is "tears." There is no in-game benefit, they know the ships are empty. It's done specifically to elicit as much anger and upset as possible, and then used to mock and humiliate the victim. It is the precise opposite of civility, and not really an "in-game" activity at all. Rather it is using Eve to attempt to inflict emotional harm on people, and the more vulnerable/unbalanced/impaired they are - the better. That's the difference between ganking for a legitimate purpose - be it isk, territory, killboard padding, or what not, which I am fine with, and ganking to intentionally inflict emotional distress, which I find abhorrent.
Veers, I think that is an interesting post and I hope ISD folks allow this thread to continue for a bit as I would like some clarification.
Say someone ganks others without regard to a "legitimate purpose" and doesn't taunt the victim and the victim gets upset. Do you consider that harrassment?
Same question, but let's say the ganker enjoys seeing his victims lose their ships and is amused when theyy complain about being ganked but doesn't provoke more tears by word of mouth and simply blows stuff up. Is that harrassment?
I am curious if the intent of the ganker figures prominently in your assessment or is it simply observable actions? |

Charax Bouclier
Silvershield Universal
130
|
Posted - 2014.10.01 16:53:00 -
[9] - Quote
Veers Belvar wrote:Charax Bouclier wrote:
Veers, I think that is an interesting post and I hope ISD folks allow this thread to continue for a bit as I would like some clarification.
Say someone ganks others without regard to a "legitimate purpose" and doesn't taunt the victim and the victim gets upset. Do you consider that harrassment?
Same question, but let's say the ganker enjoys seeing his victims lose their ships and is amused when theyy complain about being ganked but doesn't provoke more tears by word of mouth and simply blows stuff up. Is that harrassment?
I am curious if the intent of the ganker figures prominently in your assessment or is it simply observable actions?
It's pretty impossible to know real intent....so I tend to focus on actions. 1) At least in my view, is clearly fine. People are entitled to play Eve just to try and burn things down and cause mayhem, just like they are entitled to mass wardecc highsec corps, to pad killboards, etc..... 2) This is closer, but still fine in my view. When people blow up empty ships with no real killboard value, I strongly suspect they are doing it in the hopes of getting rage/tears, but as long as they don't actively start baiting for it, there is no conclusive evidence, and I think you have to give the benefit of the doubt that they are getting in-game value from it, maybe just the entertainment value of blowing things up. Now this doesn't mean I agree with the ability of -10 sec status gankers to just blow up ship after ship every 15 minutes without stronger action by CONCORD....but at least in my view merely performing in game actions (whether its ganking, awoxing, scamming, etc...), even if those actions are likely to cause upset, is not a EULA violation/harassment or whatever. To me it gets problematic when the situation gets escalated to back and forth chat or coms, especially when one party is clearly losing control (as opposed to a song ransom of a CCP Dev when everyone is entertained). Now personally I think that some of the people ganking are specifically looking for the tears/anger, and are going to do their best to actively elicit them, and that's where I think the crackdown is (and should be), not on the actual in-game actions. Edit - I think a big factor is also why there is such a movement to target "carebears" in highsec, as opposed to killing the people who are looking for a fight in low/null. Is it because 1. They don't tank ships properly and ganking is good isk (legit) 2. It's really easy to kill them (legit) 3. They fly blingy ships that look good on a KB (legit) or is it 4. They are "carebears" and wan't to avoid PvP, and grrr.... we are going to force them to realize that Eve is a PvP game even in highsec (borderline) 5. Since they live in highsec, try to avoid PvP, and think they are protected by the law, they are much more likely to have an angry metldown when you blow their ship up and will then rage all over local, providing great entertainment value (in my view, not legit - but hard to enforce unless there is active baiting)
Re: 4
If the carebears want to avoid PvP, they can use the tankiest ship for their class to provide discouragement, but of course, that comes at a cost of lesser productivity. They can also hire out escorts if there is still a concern. Anything that forces others to be less productive makes me relatively more productive. Really, high sec is how it is defined... high security, not absolute security. For others to not push against the security status would destroy the intent of what high sec is.
Re: 5
I view it as an education process to teach them the difference on expectations of what high security means versus absolute security. It is...unfortunate...that such a learning process prompts an emotional meltdown.
|

Charax Bouclier
Silvershield Universal
130
|
Posted - 2014.10.01 17:06:00 -
[10] - Quote
Jenn aSide wrote:Charax Bouclier wrote:
Re: 5
I view it as an education process to teach them the difference on expectations of what high security means versus absolute security. It is...unfortunate...that such a learning process prompts an emotional meltdown.
What I find unfortunate is that such a learning process has to take place for some people in the 1st place. Even after it does, some people react to it the wrong way. The right way to react is to say "wow, didn't know that could happen, I better be smarter next time so that there is no next time". What we usually get, however is "this is BS, I pay for this game and the game makers shouldn't let this happen to me, off to the petition system and/or the forums I go to falsely threaten to quit unless they change this game to prevent this kind of thing!!!!".
I think it is good that James 315 is representing one side of this discussion against the pressure that carebears exert on the developers that you make reference to. I find his manifesto very enlightening, which many of us should rally behind to maintain the integrity of what high sec really should be.
Perhaps CODE can enlist Veers as a consultant to see if these lessons can be applied as humanely as possible. |

Charax Bouclier
Silvershield Universal
132
|
Posted - 2014.10.02 16:54:00 -
[11] - Quote
Snuse wrote:Am I the only one that, as a miner, enjoy the risk of getting attacked, even in high sec. What is the game if there is no risk to it, wouln't that be plain and boring in the long run?
I do a bit of high sec mining and like that it isn't completely safe. It makes me think about what type of ship to use and how to fit it, to balance tank versus efficiency. If I feel very safe over time, maybe I tinker with my set-up. It's just a cost/benefit analysis.
Heck, maybe I'll set up a high sec miner ganker alt soon. For a careful miner, it is to my benefit to see high productive/bad tanked miners get vaporized.
That's a valid "income" reason if you mine - you influence ore value by trying to choke off supply by competitors. |

Charax Bouclier
Silvershield Universal
132
|
Posted - 2014.10.02 16:56:00 -
[12] - Quote
Solecist Project wrote:Meh ... not happy with this new portrait.
Yeah, you're starting to look old and haggard. Your immediately preceding one was solid.
I am afraid that I have to ask you to stop posting in this thread until you fix yourself up. Sorry!  |

Charax Bouclier
Silvershield Universal
132
|
Posted - 2014.10.02 17:39:00 -
[13] - Quote
voetius wrote:Charax Bouclier wrote:Solecist Project wrote:Meh ... not happy with this new portrait. Yeah, you're starting to look old and haggard. Your immediately preceding one was solid. I am afraid that I have to ask you to stop posting in this thread until you fix yourself up. Sorry!  Going back to your original question the first couple of replies seem the best as alot of the others have drifted off-topic. For me it was never about cost vs. benefit although it makes sense to go for a higher value target when you have a choice. Some people just have alot of isk to burn. Back in the days of Hulkageddon when i was -10 both myself and some corp mates would buy 100 thrashers and fittings at a time and Red Frog them to a staging system then hand them out fitted to anyone who wanted them.
Really, I was expecting varied answers depending on how wealthy someone is, and how much they enjoy ganking. If you're space rich, then the ISK consideration is almost non-existent. If you're space poor, then it is an important calculation. If you're somewhere in-between, then you might be a bit choosier on targets and are willing to absorb a small hit for the thrill of the gank.
So, it's really a question of where a particular pilot's mindset is, which is often backed by how healthy their wallet is.
PS: I like derails when it leads to an interesting discussion. :) |

Charax Bouclier
Silvershield Universal
133
|
Posted - 2014.10.02 19:37:00 -
[14] - Quote
Kaarous Aldurald wrote:Mr Epeen wrote: Look at the underlined. Look at how it's an attack on real people.
It's not an attack. That's a statement of fact, anyone who thinks that videogame actions justify real life threats probably has sediment between their chin and their hair. Nor is it an attack on "real people". I am characterizing them entirely by their expressed beliefs, and by their actions taken in a videogame.
"Carebears" has a fairly defined group of players. When you attach "scum" and "dirt-for-brains" around it, you're watering down your point (which was a good point, BTW). Ease off the name-calling, and I'm sure our ISD folks will let us continue this very interesting discussion.
Cheers. |
| |
|